
Gaming can be played on a personal computer or mobile device. It is usually played alone, though it can also be played with other people in a local area. It is played with an input device like a joystick, keyboard or motion sensing device. You can find many free games, but microtransactions are sometimes required to buy in-game items.
The gaming industry is one of the largest in the world. There are over three billion gamers worldwide, according to estimates. It is expected that the global gaming market will grow to $220 billion in 2022. This is twice as much as the global film industry.
Multiplayer games are becoming increasingly popular due to the ease with which gamers can interact online. Multiplayer games can involve between two and 100 players at once, and players can either be local or online. Some games also have cooperative modes which encourage teamwork, communication and cooperation.

Video games were traditionally played in a single, sequential fashion. They had a clear beginning and middle. A majority of video games had a single campaign. This could have been a narrative or a series challenges. The games eventually evolved into platforms that encouraged the creation of new communities.
A variety of game subscriptions offer players access today to an extensive library of engaging content. These services can either be purchased monthly or annually. The price of a game service will be similar to an OTT video and may include core content that is only available through the service. A game subscription emphasizes unlimited engagement with a single destination, as opposed to a TV or movie subscriber that relies heavily on advertising.
Video games existed primarily in linear formats until the early 2000s. Single-player games were more likely to tell a narrative and were typically paid upfront. Many games from recent years are available free of charge. Publishers are increasingly focusing on the long-term sustainability and viability of their businesses as more games are made free. Many publishers focus on expanding their audiences, rather than risking multimillion dollar bets.
UGC (user generated contents) gaming platforms, which offer millions of gamers a variety of experiences at no cost, have replaced the traditional game publishing model that requires frequent releases and frequent competitions. These platforms could one day become small- and medium-sized development studios. They will also provide the creative base for future megahits.

Streamers is a group of gamers that make video of themselves playing video games. They earn money through ad revenue and viewer donations. Streamers are usually professional gamers who are part an e-sports group. Streamers might also be able to make money through sponsorships, prize pools and corporate sponsorships.
Joystiq is an online gaming portal that offers blogs. The site has a focus on gaming news, including inside information on famous consoles, and reviews of games. Joystiq has an award-winning staff that analyzes the story behind the latest games. Joystiq has another site, Destructoid. This site has over 100 blogs that focus on announcements about new gaming studios. Users can also interact with each other via a discussion forum.